![]() ![]() ![]() However it does have good JS bindings compared to CEFSharp (you bind individual methods instead of entire classes), and it has a much more user friendly API, which means its easier to pass mouse and key events compared to CEFSharp.ĬEFSharp, on the other hand is a lot rougher around the edges in regards to its API, but a lot faster on startup and is fairly up to date (it was running Chromium 43 or 44 when I tried it out a month ago). ![]() There also does seem to be a recent discussion about integrating it into Unity.Īs for alternatives, there is Awesomium, however I don't recommend it as it is still running on Chromium 18 (with no plans to update in sight, apparently they are really busy improving the API for the next big version), virtually no CSS3 support and the engine takes a good few seconds to start up in a parallel thread, meaning the actual screen will be blank until it finishes its start up. NET version of Chromium Embedded Framework (CEFSharp) does have a version for offscreen rendering, however you need to handle converting the rendered screen into another image format to use with your framework of choice (in this case Unity). ![]()
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